Having every character shout the name of the game (which is already funny) is brilliant. It is genuinely funny, immediately memorable, and honestly kind of genius from a marketing perspective, very "clippable".
The concept is stressful, but in the best possible way. New concepts are introduced at a nice rate, although I initially struggled a little to get used to the core concept.
Moving the coins, the book etc and even the interface elements around gives the game a good amount of personality.
The premise reminded me a little of Terry Pratchett’s City Watch books. Of course you need a Coin Counter in a fantasy city. Yet it is "too mundane" for a lot of fantasy worlds to focus on, but this is the source of the humor. I love it!
The character designs, voice acting and dialogue really sell the setting. Feels much more developed than most jam games, both mechanically and in terms of worldbuilding! Very original, charming and impressively polished. Great work!
