What a fantastic idea! I really enjoyed playing your game. I love how enemies disappear when their timer reaches zero, as if it represents their HP. If you add new enemies, levels, or game modes like an endless score mode, for example, your game could become truly fantastic.
Viewing post in Timer Dungeon jam comments
Thank you so much for playing! We did think of random generated rooms and making multiple rooms like a dungeon, but for the limited we had and we're still pretty much newbies, we couldn't implement all of our ideas. We'd gladly take your suggestions if our team decides to expand this game one day. Anyways, thanks!