Everything was just ... smooth. Learning curve, mechanics, everything. Good stuff !
Viewing post in Our Glass jam comments
That means SO much that you say that, it was something we worked really hard on and definitely didn't com easy!! The first draft of the level layout was definitely more difficult and punishing and we just never stopped tweaking jump distances, timings, and visibility to get it feeling really tight all the way up until the deadline and are really happy with how far it came. Thanks for playing!!!