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(+1)

Yeah. I do have a fix ready to release as soon as the jam ends which fixes the bug by replacing the gate, adding a button where one should had been, and adding a sign making fun of the bug and giving a bit of lore reason why the bug happened.

After testing, that thankfully seems to be the only level which had a bug like that, so the good news is that the post-jam version should be completable up to Level 00.