Hi! Our current focus, assuming our Kickstarter is successful, is releasing REDLINE on PC (Windows, Linux, MacOS). If we reach all of our stretch goals, we'd also love to bring the game to Nintendo Switch.
A mobile version would essentially be a separate production. We'd need to adapt the whole game for many different screen sizes, redesign the controls, optimize performance, and thoroughly test everything across a wide range of devices. Unfortunately, that's beyond our current resources.