Great job making this game! The theme is such a strong part here. Visuals and audio, plus the little counter at the start (which was REALLY well made) work together great. The thumbnail looks it is for a finished game, which is rare - I think choosing the black-and-white old-timey aesthetic was a really smart move. It allowed you to get assets look polished in that short span of time.
I played on my own, but I see this being a very fun battle with a friend. Must say the bar at the top confused me a little, on what direction I want it to go as each player. Otherwise mechanics were very clear - trashtalk mechanic is a funny way to put salt in the wounds of the other player - would be nice to have a similar thing for the other player, to not make it too one-sided and frustrating - for example if you manage to dodge 3 things your next pitchfork is bigger (or its 3 pitchforks shot in parallel) and you yell a little trashtalk back while throwing.
Having a complete menu is nice, although my tip would be to cut it from future gamejams - while it is an important part for a complete game, for a gamejam it just takes too much of the time you could invest in other things.
Overall theme on point - gameplay is there just missing a little balance - definitely something to be proud to have made in such a short time.