thank you! haha yeah i think if we were a bit less tight on time i'd have liked to have spent more time tuning the progression of the levels because the difficulty spike at the end is a bit rough - but glad you liked it!
i was the one who designed the alien language and syntax, and even i ran out of time a couple times before i got past the last level! but can't say i didn't like the challenge haha - though i do think we would have benefitted from more stepping stones in-between.