The combat was pretty fun and the artwork/particles worked well! The shopping sequence was also a nice idea with the theme, though I am a bit confused by the first round at the shop since you don't have any money yet to get anything. I am assuming that first time is meant for you to scout out what is in there for subsequent visits, but if that is the case, I wish that was communicated to us. Otherwise, nice job!
Viewing post in Checkout Carnage jam comments
Thanks for the feedback. Unfortunately the first-round-shop didn’t have that much thought into it… I was resetting all the variables from the debug values to their initial values for the game, and accidentally set the money to 0. Then by the time I noticed it, there wasn’t enough time to publish a new build. Using it as a scouting time is a good idea though!