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Pretty charming, but it almost seemed like increasing tax% was the de-facto option since other ways of reducing your money could barely put a dent in those trillions. Of course, at that point, when one option seems far better than the rest, especially something like tax% where early increases really add up, the RNG of choices started to feel frustratingly apparent. Also, on that note of RNG, occasionally there would be multiple choices that do the same option.

For a bit of QOL polish, I think it would be good if, on subsequent replays of the game, you could see the effects of the Yes/No decisions given to you before you make them, since they're only really a secret/surprise on your very first time seeing them. That would help alleviate the need to purely memorize those effects or take note of them on pen/paper.