Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I really liked the idea of using the film frames themselves as the countdown. Watching the frame counter run down and the whole game eventually freeze made the timer feel like part of the world, rather than just a number on the screen. The sepia film-strip presentation fits the mechanic really well too. Very creative take on the theme!