Thanks for catching that! The camera snapping definitely isn’t intended. If you remember which browser you were using, that would help me track it down. And yes hahaha, HP is absolutely real — the timer isn’t the only thing trying to kill you 😁
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Opera GX, got it. Do you have the CPU or RAM limiter enabled in GX Control? If so, could you try disabling it and testing again? My guess is the resource limit may be causing frame drops and irregular mouse input, so other graphics-heavy WebGL games might behave similarly too. Thanks for helping me narrow it down!