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This was a fun take on bullet hell. I loved all the character designs and their different attack patterns. Very Touhou-esque, but the animal theme stopped the cast from feeling like generic knockoffs of Touhou characters. My one criticism, (beyond general lack of polish b/c jam) is that the turn timers for the enemy turns feel way too long. They don't need to go any longer than the time it takes for the enemy to move into position and throw up their pattern.

This game makes me wish I'd managed to get my dumb Touhou reference into my game, but alas.

Aha funny how a lot of people are comparing it to Touhou and like Undertale, cause ive never actually played those games or seen gameplay of them lmao so ive got no clue what its like. But yeah the enemy turns maybe shoulda been shorter, wouldve paced it nicer for sure

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Well, as a Touhou fan, that just makes your accidental pastiche of it more impressive.