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(+1)

This is a really strong entry! I love the color palette, the soundtrack loop is fun without being annoying, and the movement is smooth. I'm skill issuing hard here, but I can also tell it's almost entirely a me problem. I do think it'd be nice if there was just 10-15 extra seconds at the start to get a feel for the movement, before you're hurtling down a cliff and insta-dying to spikes. The one other issue I had was that the clouds don't appear to reset when you reset the game, and would sometimes obscure critical platforms. I might recommend either keeping the forward cloud layer above the player, or have it fade out in a strip around the player. Every other death felt like it was my fault, this is really good!