It took me five or six times to win, and I'll be honest, the winning run mostly took cheesing mashing 'E' as quick as possible.
I like that the countdown is not visually present, but is so audibly present that you're always paying attention to it.
A lot of the click hitboxes could use some alignment or flexibility, especially since the final run has to be so almost "pixel perfect" to pass. I'd have liked to have seen this expanded into something more, but aside from a lot of my input not feeling totally well-received by the scripts, I had no issues with the idea. A very very tightly paced race.