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Wow I liked this game a lot! The movement took some getting used to, but I always enjoy a 2d platformer.

The AI was quite good! I even briefly wondered if it was human players since they played so well. I thought this is a great use of the "health is counting down on a timer" mechanic - fighting with your friends like two monkeys in a phonebooth lends itself really well to fighting for a limited resource.


I liked the coins and the enemies, but they didn't respawn after the first round! It would have kept the gameplay fresh. I assume that's a bug. More NPC enemy variety would have made it more fun. I unfortunately didn't get a chance to play test with another human - also not sure how well it would work on my keyboard since multi keyboard use is limited by the key rollover which is usually quite low. But I love the concept and could see this being a fun couch game to play with a controller with friends.

Thank you so much for playing and for the great review.

Huge compliment on the AI too! It’s awesome to hear it felt smart enough to pass as a real player—that definitely made my day.

And good spot on the coins and enemies not respawning after round one. That is definitely a bug on my list to fix! You're totally right about keyboard rollover issues too—proper controller support and more enemy types are high on my list for future updates to make couch co-op feel smooth.