For the most part, the visual assets for the boss fight are done. Initially I was going to go with a ripped up subway car for the platform but I realized handling the weird collisions, how the enemies from the side are going to attack was way too difficult so I swapped to a "maintenance" flat platform thing instead. The level is still going to start with a subway car so the asset won't be wasted. I just have to fix up some bugs, add in an introduction/sound effects, and the boss fight should be done.
