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(+1)

Yeah, I had some issues with meleeing the boss, and was trying to figure out a good balance (maybe letting you do it for a few seconds before getting pushed off) but couldn't get it working in time, so I just cut it. If I keep working on it, I'll definitely look at the balance again, and weapon damage falloff is a solid idea for fast firing weapons. Thanks for checking out my game! I'm glad you had fun :)