I definitely won't be winning this, which is normal because I'm not good at bullet hell games anyways. If there are things I'd praise here, it would be the sound design and art (especially the art. It gave Paper Mario vibes and I actually had to look up the name: it's called cut-out art). The game loop itself was fun, but the difficulty jump from stage 1 to 2 and the bugs killed part of the fun. Tiny bit of advice regarding warnings: you place visual warnings to tell the player an attack is coming soon, but that is usually done by placing the warnings where the attack will land, not where it will come from. This helps the player avoid the danger without decreasing the difficulty too much because it's still a bullet hell and the screen is filled with projectiles. Regardless, you did a great job.
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Yeah, the difficulty from level 1 to 2 is bigger than it should be and the bugs don’t help, so I can understand that it can kill the fun. I’m happy you gave the game a shot and glad you liked the visuals with the audio!
Thanks for playing! And I’ll have in mind your advice, thanks for pointing it out :D