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Hey, cool concept.

Played through the game, here's some thoughts from my experience:

  • I found a spot where I could step out of the map
  • Adding background music would make the game feel great immediately.
  • Given there's a lot of walking, I'd like something I can do a the same time to sate my ADHD brain (rolling, etc.)
  • I could knock enemies out of bounds and enemies could follow me out of bounds. If this is intentional maybe an enemy like a ghost or a wraith would better fit this game.
  • The enemies felt optional. I had enough health to ignore them all and just run to the trapdoors.

Pretty clean art design for a first submission. Good stuff!