Hey, cool concept.
Played through the game, here's some thoughts from my experience:
- I found a spot where I could step out of the map
- Adding background music would make the game feel great immediately.
- Given there's a lot of walking, I'd like something I can do a the same time to sate my ADHD brain (rolling, etc.)
- I could knock enemies out of bounds and enemies could follow me out of bounds. If this is intentional maybe an enemy like a ghost or a wraith would better fit this game.
- The enemies felt optional. I had enough health to ignore them all and just run to the trapdoors.
Pretty clean art design for a first submission. Good stuff!