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(+2)

Very cool! I really like how the momentum is conserved when jumping after a slide. If i had to give a bit of feedback it would be to set the Camera2D's process callback to Physics. That way, it follows the player at the same rate as it's moving and you avoid that little jitter. Aside from that, very solid entry!

(+1)

Ah thank you!!! I didn't know i can do that, that was really helpful thank you so much!