Loved the game! even if i'm way too bad at FPS, if i'm allowed to be a little nitpicky a thing that i noticed is that there isn't some sort of feedback telling the player that a new wave spawned and so a lot of times I ended up losing life since i didn't knew that an enemy was right behind me (maybe i'm just bad at it lol).
Also was it intentional that when you jump the enemies stop moving, they still track the player but they don't move.
Anyways great game and great job!
Viewing post in Bullet Muncher jam comments
Yeah soooo.... There where a lot of content and changes left out due to time restrains (we started a day late). If people like this game we will surely update it (more enemies was one of the main ideas). The enemies stooping when you jump happens because they try to path to the closest point to you and when you jump really high the ceiling is closer than the floor so they try to path there but can't (oops).