What a wonderful little sound machine!!!! I made a couple of loops inspired by the ominous songs you hear in early pokemon games!
It's fairly easy to use, even with touch screen controls on retroarch (Im partial the the TurboGrafx controller overlay for its shoulder button placement)
If I could add 1 dream feature to a future build, it would be the ability to add some sort or portmanteau to bend notes
There's currently the sweep and (modulation?) time functions, along with the time and volume (the ones at the top) settings for each note..... If played with correctly, I've gotten notes to swell into eachother nicely, so you can KIND of do portmanteau, but it's very finicky and technical to make it happen, and there's no vibrato
That's what I would add, if I could.
But I understand there ARE limitations with the hardware.
Lol now I'm just rambling, but what if LIVE to see, is this on the SNES, with different sound fonts..... I'm talking a Konami soundfont, a Capcom soundfont, a Bandai/Natsume soundfont, and a Blizzard one too..... Get all of those signature tones, but with the ability to modify the wave forms.
The bandai/Natsume drum sounds in particular are a favorite of mine, along with the palm muted guitar chug, used in games like the Power Rangers games or Gundam Wing: Endless Duel
Sorry for rambling 🤣 I like the program alot, it's something I've actually been after for a long time, an authentic way to program simple video game music myself. It's lo-fi and accessible, unlike so many programs for working with audio.