The cover art and lack of screenshots both don't do this game justice, the gameplay is really refined and i really like how the combo system has been implemented !
Nitpicks !
- Enemies can end up hiding behind the healthbar if you throw them around (this made me lose a run so i'm salty about it lol)
- I would like a way to keep an enemy's attack radius highlighted even when i don't hover over them ! Kind of like the Fire Emblem games (or more recently, Mewgenics) or a ton of other tactics games, where MAJ + LeftClick for example makes their movement radius visible !
- The sound effects (and overall mixing) needs some work, the level transition (where you crash through the floor) is absurdly loud compared to the other sounds in the game, my ears have suffered and i must complain about it 😈
Lots of sounds could be refined to have variants other than just pitch-changing, different enemies could have distinct voice-tracks etc.
Basically, the gameplay is really good, like REALLY really good, it just needs a fine-tuning on the audio-side of things, and a better cover/some screnshots !
Good work ! As a semi-tryhard tactical game fan, you've got my seal of approval ✨