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(1 edit) (+1)

would have liked to play the whole game through, but it kept taking away my ability to jump and crouch, so i couldn't complete it.

the thumbnail is quite nice, the intro is decent, there's a lot of things leading up-to the game that feel well designed, but in-game didn't meet the expectations that the supporting assets set for me

a lot of the assets felt dissonant and random, the player controller didn't feel good, i have no idea what collecting the skulls did, there was simply not enough feedback,

i suppose if you had more time to make more assets it would have looked more cohesive and i know it's unreasonable for a 3d game jam scenario, but i think the things you presumably did design came out well... with some more put attention into feedback and the player controller it would go a long way

Thank you for the feedback, very appreciated!

Sorry that the controls didn't feel good. This was my first attempt at wall running and sliding and it could definitely use work (alongside options for adjusting the sensitivity, my bad lol). Hopefully when we update it it'll feel a lot better. Also currently working on improving the feedback on the skulls. Thank you for your feedback, I'll be taking it into consideration ♥