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(+2)

Really liked the silly art for resource gathering, the gameplay loop looks interesting but i struggled with managing my land (not familiar with the genre) wouldve been easier if resource disappear after mining/chopping and having seeds to grow them or them growing randomy on the plot that way it reduces immediate clutter. I know that the jam's time was limited so your end result was really fun given the limitation! congrats to you 2! Also surprisingly full of stuff given the allocated time, great job!

(+1)

Thanks for playing! We originally planned for trees and rocks to be cleared much faster, but I was worried we wouldn't have time to address proper resource regrowth (i.e. Tree spread/grow per season was a suggestion) for late game. Perhaps if we return to this game we could revisit that!