It's a fun game at its core, but I couldn't for the life of me figure out how to get past like, the 4th level I think it was. Felt like there was literally no way to hit two of the targets. Other than that, I think the timer isn't really necessary; you could just restrict the player by the number of bullets they have on each level. Also objects that you can't ricochet off of probably shouldn't indicate that you can through the trajectory preview, as that's a bit misleading. But yeah, the core gameplay is fun, so it could be very nice game if a few issues were improved.