I am the world's biggest fan of sprite billboarding (obviously lol). I don't think it's ever done me wrong
Very nice pace, you spread out the tasks nicely for the timer. The animations were charming, but once I got to the change in artwork, nice work. I hope enough people take their time to get immersed in the narrative. <3
Some of the clicks that weren't 1-shot could be a little confusing without much input feedback. The pace of the walking meant I relied a lot on the hitscan range of the clicking, and I think your sprite billboards are turning to face the camera position, when you're going to get a lot nicer of an effect by turning them to make the direction of the camera ray itself. :)
One of the more narrative experiences in the jam!