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The player doing little hops even during a jump is very jarring and makes it harder to tell where the player actually is, although the player is very cute. Not having air control(? if that's even what was going on there) was also jarring but I liked the concepts at play in the platforming, even if it sometimes teetered into being tedious. The way the level design is expanded on over time is pretty cool too

thanks for playing!! yeah the jump is a common note we've been getting, i get it for sure. glad you enjoyed the level design and our player!