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(+1)

Hits a lot of high points. Really good story that sets up the whole game, the visuals are really well executed, and including your 4yo as a voice actor adds to the charm a lot (Although I will need to dock points for child labor (joke)). The gameplay is also fun and frantic. Even when fully understanding the objective of each task, and even when anticipating what each task is going to be, I still found myself rushing to get the task done. Each shot feels like I'm playing a different WarioWare microgame, despite fundamentally achieving the same goal.

My only real complaint is that the game is quite short. Although it does help with trying to encourage mastery of each microgame, having the 5 tasks repeat themselves within 1 run of the game does make it feel a little bit stale. Even with that said, I wouldn't bother trying to develop/improve this one after the jam. I think what's here is excellent.

(+1)

How to say it... having a tester write such a long and detailed comment is both a praise for the commentor and commented. Thanks for the effort in writing a clear and well-thought breakdown of your gameplay experience. Thanks for giving us so much fuel to feed our motivation in continuing game development.

I agree with everything you said and... is it illegal if the 4yo asked me a hundred times to help before I eventually accepted? When does the child go to prison for bothering a working parent? Why can't I drag&drop her on the top of the Pisa Tower? Wait...

Arhum, nevermind.

I'm glad you played, happy to hear that our visions of the game in its actual state converge. We'll do even better next year.

A last thank you and have a nice day!