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I liked the premise of this game, and it was definitely stressful! Turning the keys and finally launching the ship was satisfying. The dots clicking minigame and the pressure gauge minigame were both easy to cheese. There's no penalty for incorrect clicks (as far as I could tell), so spam clicking and waiting was a foolproof strategy. The 3d models and art were good and cohesive, but I think music could have added to the environment and tone of the game.

Thanks for playing :)

Yeah nah I definitely wouldve loved a fifth day for music and balancing, this game had me working till the last minute ahaha