Easily one of the most enjoyable games I have played so far this jam! The loop is satisfying and the art is amazing. Initially I was drawn to collect all move-bonuses, but later realized they often cost more moves than their reward.
I would have prefered if the gaps were not instant losses. It is a bit unsatisfying being on a very good run with 80 moves left and then instantly get a game over (exacerbated with lag on itch.io). I also encountered a bug where I was unable to move and just had to wait until the cannons had their say with me