Couldn't stop thinking about the server repairs in voices of the void while playing this even though they're not really similar, but it made it feel more fun! I enjoy the premise and the management aspect, but I must say I think the tutorial didn't really need to exist (or it could have simply directed you instead of putting a bunch of words in your screen) I thought the maintenance minigames were quite intuitive, and you can see which part goes where and their names so I think the tutorial makes the game seem more intimidating than it is by telling too much. Aside from that the loop is very nicely designed, models look good, music and sound work pretty well. For 4 days i'd say this is incredible. (Side note, this might just be a me thing, but I couldn't figure out how to keep myself awake and found out later that i had to drink coffee lol.)
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Thank you for detailed review. We added tutorial because we did not feel confident in our main loop. I tried to make it easier so you can just follow glowing objects to quickly get accustomed to the game while skipping text. I also wanted to include learning directly into first shift but it added too much scope. I didn't play voices of the void before, will check it out.