Great progress for a late start and only having 48 hours dev time! The sprint button felt a little broken (it seemed like it STARTED the sprint but didn't stay in it, maybe?) and maybe I ran out of time or didn't path optimally. I managed to get to the room past the golem by still spamming the sprint and hoping it was doing something, as well as only killing the ONE rusher that I couldn't dodge past in the first room. The concept of the ammo, health, and timer all being tied together was a very interesting one though!
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Glad you played it!
by the way did you play the updated game, if not, Play the updated game here : https://play.unity.com/en/games/17a04f0f-db69-4397-ad4e-6d1afc5b3b94/countdown
It is more fun!
I hope you enjoy the game.