After I got used to the controls, I tried playing the game normally, but I still found it quite frustrating. The biggest issue was the camera: I couldn't freely move it, and the movement wasn't relative to the camera's direction, which made navigating much harder than it needed to be. Aside from the camera, though, the game was enjoyable. The movement felt good, and I think improving the camera controls would make the overall experience much better.
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Thanks for your insight. Even though the artist added LOD to make background semi invisible when bumped with camera - we had an issue: level designer silently quit.
So we had to improve with the map.
I made the controller thinking of rocket league types of map 🤷🏻 im glad you still managed to enjoy it. I believe other types of maps would have made this a better experience overall 😅