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(+1)

I like this interpretation of countdown. I also love the mechanic of turning around to interact and generally just love the interacting system. I was getting hit a bunch without knowing why exactly I was and I’d love if you were able to tell what makes an enemy hit you but lovely submission overall. Well done!

After 5 seconds from spawning, they hit the player. Then in interval of 3 seconds. I would’ve made the enemies play an attack animation,  but the sprites were rushed in an hour.

Ohhh I see that makes sense actually. Thanks for clarifying and I totally get the rushing.