Really, really, really loved this. It is rare to see games these days with much commitment put into pressing the jump button. Adorable artstyle (although some text was giving me like 2/7 instead of a ' at times and unsure if that was intentional or not, maybe whatever font you are using doesn't support those characters?) The use of timers was a nice touch both for the theme and for putting pressure to make it harder to spend time lining up the perfect jump. Do like the walk modifier button that changes your jump angle/speed and that like bat jump thing I have never seen in a singleplayer enviorment. Do love the tech of cancelling your jump momentum instantly with the bat which has uses to skip the countdowns starting in a level or two. My brain struggled a little with the bat input cause it felt like a press and hold input to me, not a press to start and press to end early.