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(+1)

Very cute presentation. Especially the voice acting gave it a lot of charm. Artstyle was a bit inconsistent but charming as well.

In terms of gameplay, bat mode felt a bit overpowered. There didn't seem to be any downside (for example slower fall speed) or cooldown to using it. So I just held spacebar to stay in bat mode for the entire gameplay and was able to reach the end quite easily.

(+1)

Thanks so much! Yeah, bat mode was meant to be for dodging a particular type of enemies that would swoop around to the side, but we ran out of time to implement them so it kind of ended up there as a feature. It has a bigger hit box to make up for it's better positioning, but it probably needs more of a de-buff to be a properly balanced feature. Thanks for taking the time to play and give feedback!