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(+2)

the art is great,

there are a few issues, but nothing game breaking:

  • there is very little feedback when losing, ideally the camera would pan to whatever you forgot and show a small animation (e.g. the computer
  • on the third round the game bugged and just froze on the fan minigame and i won after 1 minute of staring at a fan.
  • not having space bound to jump is a bit annoying.

Wow, you like lengthy comments, huh?

Take this:

  1. This is a game jam game. It was made in 4 days by 4 people (2 devs, 2 artists). Both devs had most of their day taken up by other things so we had about 3-4 hours a day for coding and designing. If we hadn't been busy with making half of the game in the last two hours, we would have most definitely implemented that.
  2. The game has no "rounds" you can fix stuff in any order you want. There is no known bug of any minigame freezing. Did you read the instructions at the bottom of the minigame popup, and unscrew the fan cover? AND you could have just pressed 'E' to exit the minigame.
  3. I personally like having jump on 'W'. Why would you use 'SPACE' for jumping when 'W' clearly represents "up" (thus jumping).

BTW you have a great game concept, tho the implementation and art aren't in the sky.