Loved the presentation here, the music and visuals were calming in an unfamilar, but homey way at the same time. Unsure if it is supposed to be a puzzle game or a narrative/choices matter (or don't matter and that is the point) game though as I found myself just clicking to see the numbers change. I do think despite that there is some nice friction (positive) from my disagreeing on the best life for this soul compared to the dev. It is a neat little work in determinism regardless.