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Oh my goodness, I wasted like 2 minutes waiting for the 20s timers to slowly climb up because I didn't realise they would all autofire if you finish early.
XD

Beautiful game with the right kind of bouncy physics that this sort of game needs. Like almost all the games I've played so far, it's basically perfect for what it is, and what's it's trying to be.

As a minor point of balance, though, I would recommend increasing the starting wand length. It doesn't have to be as far as the upgrade; but I didn't enjoy myself properly until I got the longer wand - I found the little wand too frustrating to work with.

Very fair comment! I made it so short because I wanted the upgrade to feel really substantial, but given how unlikely it is for most players to even see it, I should've definitely made the starter a bit longer!