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This game is so good! Playing your game makes me think I should put more time into level design. Btw, do you plan to make this into a full game later?

(+1)

Probably not; I don't personally think the main mechanic is interesting enough that I'd be able to get a full game's worth of mileage out of it, and I have other projects I'd rather work on. That said, if you want something with a similar concept, you could try an older non-jam game of mine called Ups and Downs, which has a similar gravity-switching mechanic (Downcast's mechanic is somewhat inspired by it.)

Thank you for playing!