Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits) (+1)

This game is weird man. I mean, in a good way.

I started playing clicking without understanding what was going on, took me a couple tries to understand the timer forcing you to remove the pieces. Finished it in 12 and a half minutes. At first I was clicking around cautiously trying to remove the glass, but the game changer for me was finding out that holding the mouse button worked so it became sort of those cleaning games, it was much more fun trying to remove as much glass as I could. 

The glass removing sound felt great, it's soothing in a way. It mixes well with the dark meditative sound in the back (I say dark because I didn't find it as relaxing as other people, but it was an interesting reflective mood either way).

The messages between glass shattering felt a bit bland, sort of like those gurus that speak in trivias instead of saying things straight-forward. But I liked the message at the end. It works with the gameplay and the presentation. At some points I was bothered by some lines at the borders of the screen as if there were shatters just out of sight, but I couldn't do much to remove them. At the last test when I  tried to remove as much glass as fast as I could, the falling pieces would glitch and become invisible, maybe due to too much to render at once?

Ah, does the game force you to lose at the second stage? I lost both times I played. But the second run I tried to speed run it, very fun to remove the glass.


Really appreciate the thorough review, nizbel. I do wish I tuned the glass breaking physics a bit better so people won't get cooked on early levels like you did. But I'm glad you were able to finish anyway!