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(+1)

I played it and found it kind of fun. but, the one note I have is, the game seems to have two songs in it that it changes between every once in a while, and one I really like and think is very fun music and fitting of this type of game, but the other was slightly annoying. I'm pretty sure it is the one that by default plays first is the one that I didn't like

Music was the last thing I got to, so it was definitely a bit rushed.

Disregarding the little themes that play in the "Job Get" and story screens (which I don't think you're referring to), there are a total of three music loops that for the gameplay that increase in intensity as you progress in the game.  If you really pay attention, you can tell the flute is always playing the same motif, but with progressingly faster rhythm.  

The idea was that the music acts as the ticking of the clocks for the game and makes you feel more frantic as you have more clocks to deal with.  Although I have a lot of playing music background, I really don't know what I'm doing when it comes to producing so the loops definitely were technically imperfect, but I was happy with how the last of the three loops turned out as well as the theme that plays if you beat the game.  Perhaps I should be setting a better first impression though....