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The fact you dont need to kill enemies to progress is really interesting and unique. It does get really hard though haha. I would have liked to either get more plant power from chests or enemies have less health as it felt a little too difficult for me. I really like the idea and the art style, good job!

We wanted to keep the game going without breaking the rythme, because I don't want like the fact that you sometimes need to find enemies to move on in a rougelike, so this idea came up! Thanks for playing and we will try to balance the game later on!