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(+1)

Fun gameplay, and I loved the intensity in the visual style and the music. Walljumping doesn't feel very good though, maybe it would be better if jumping off of a wall automatically launched you away from it?

(+1)

Thanks for your review! There was a lot more tuning that I neglected to do for movement in general, but I felt like it added a complexity to the routes you could take that I didn't want to lose - for example, hopping between walls makes you faster than hopping on a single wall (as you find out in the 'spiral' level), so you could panic and hop on one (or you're forced to hop on one, like in the 'flappy bird' level), or hop between levels. And, hopping on single walls can be used for recovery for failed movements in levels (like in the 'flappy bird' level).