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Very interesting, and quite different from the other games in the jam. I guess I would say the connection to the theme is pretty weak -but that's ok!

A few nits:

  • I would have liked to know WHEN events occured in relation to each other
  • The initial information screen should close based on user input, not time. Different people read at different speeds. 
  • In general, I wish there was more to discover. I often tried using a word in the report to learn more about the incident, but it always returned no results. e.g., ship (info) so I tried astroid (no info). 

Here is my report:


Ship got into a fight with two alien ships. They won by disabling the weapons.

They got hit with astroids, and the engines are broken.

An illness has broken out, with no known records, and patients are becoming aggresive.

It is unclear what the timeline of these events is.