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(+2)

fun and creative game. It was hard to visualize how much the ignition line moves per round. I would fix this by making the firework's ignition lines step to the next dot per round. This was inconsistent with turns. I also don't really understand why you needed to get the fireworks to ignite at the specific time, and not just at the same time. Good job making this game!

Agreed :) these are the kinds of things that you don't catch until playtesting