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The art is very cool! 

Sadly the gameplay was really tricky to understand. The angle of the arena made it hard to tell where I was, in relation to the enemies. I think also some enemies didn't have their origin at their feet, because the y-sorting was bugging out like crazy. I also felt like I got too many upgrades, and since reach upgrade had a lot of (overlapping) text, I felt like I spent more time reading than playing. 

I would have loved more refined gameplay, because the art and premise was really intruiging.