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(+1)

Really too much informations to read before the timer ends. Level 3 you have 3 sentences to read and to understand and 3 buttons with 3 informations each + you have to execute, all of that in 14 seconds. You cannot pass the level first time, you have to lose to have the time to read and understand. This goes against what you are trying to achieve. You need clarity if you want players to act quickly. It could have been really good if you simplify at the extreme (one tile = one information, nothing more, nothing less). If you need sentences then your idea is too complicated. Remove a maximum, reuse the tiles you already have shown to the player, add new tiles one at a time. Good concept tho

Thank you for your feedback.

You are right.
When i was making the levels I kept adding more and more stuff to make them interesting.
And it doesnt correspond well with the idea that short time is your only opponent.

You still did well. Keep doing the good work. I think the idea is fun. If you manage to automate player's reasoning your idea can work well.