Really too much informations to read before the timer ends. Level 3 you have 3 sentences to read and to understand and 3 buttons with 3 informations each + you have to execute, all of that in 14 seconds. You cannot pass the level first time, you have to lose to have the time to read and understand. This goes against what you are trying to achieve. You need clarity if you want players to act quickly. It could have been really good if you simplify at the extreme (one tile = one information, nothing more, nothing less). If you need sentences then your idea is too complicated. Remove a maximum, reuse the tiles you already have shown to the player, add new tiles one at a time. Good concept tho