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I kinda love this! Great concept, probably not totally new, but what is these days? It puts a lot more action into regular 2D golf games than having to wait for the ball to come to a complete stop, and the level design leans heavily into that mechanic.

I got to about level 7 before it got too tricky for my ageing brain and failing mouse abilities made me stop. I thoroughly enjoyed my time with it up until then. I think I could have completed that level if I'd persisted, but there are tonnes of other games to play...

Juice was expertly done. Adore the sounds of the game (except the background wind - too loud in the mix for me, especially as I didn't see any wind mechanics in the parts I played), the stretchy ball etc. Slo-mo when you're holding and aiming your next shot is great, although not quite slow enough for my skills!

I totally get that the stroke limit is there to fit the theme of the jam, but it might be better with no limit. Just do your best, as in regular golf. Maybe a stroke limit that's much more generous would help?

Nicely done!

(+1)

I might look into making the stroke limit more generous post-jam as I agree that its a little restrictive right now. The wind noise definitely got amplified after building the game for some reason and I didn't think to catch that before submitting. Thanks for the feedback!